'Dishonored' is a 2012 stealth adventure video game developed by Arkane Studios and published by Bethesda Softworks. It was released worldwide in October 2012 for Microsoft Windows, PlayStation 3, and Xbox 360. Set in the fictional, plague-ridden industrial city of Dunwall, Dishonored follows.
This film's plot summary may be. Please by removing unnecessary details and making it more concise. ( June 2019) The story opens on the streets of, Austria in of 1915.The corpse of a prostitute is removed by the authorities from a tenement building in the – a case of suicide. When a fellow streetwalker offers a word of sympathy, the concierge warns that she will suffer the same fate: 'No I'm not. I am not afraid of life, although I am not afraid of death, either.'
The Chief of Austrian Secret Service overhears the young woman's impressive remark. He is on the lookout for an attractive female to serve as a secret agent on a dangerous mission. He approaches her, and she invites him up to her flat, assuming the elderly man is engaging her for sex. The intelligence official poses as a foreign agent to test her loyalty.
To his satisfaction, she quietly alerts a constable. The gentleman quickly establishes his credentials. The young prostitute, a Frau Marie Kolverer, is a war widow, as well as an accomplished pianist. She is very attached to her pet black cat.Invited to the central intelligence headquarters, the Chief explains that Austrian military forces are suffering terrible losses due to security leaks. He offers Kolverer generous compensation for her services and she declines them: her sole motivation is to serve 'the cause of Austria.' Frau Kolverer is enlisted in the Secret Service as Agent X-27.Kolverer/X-27's assignment is to expose two suspected infiltrators within the Austrian Secret Service: General von Hindau, a native Austrian and turncoat and a Captain Kranau, a Russian intelligence officer.X-27 intercepts the officers at a Vienna masquerade ball and flirts with the suspected spies; both men become infatuated with her. Operationally, Austrian intelligence has instructed X-27 to lure General von Hindau to his private apartment.
There, during the faux seduction, the Chief of Secret Service places a telephone call to Hindau, requiring that he briefly absent himself and leaving X-27 free to search his personal belongings; she cleverly tricks von Hindau into revealing his device for smuggling coded messages to the Russians: cigarettes. His cover blown, the General offers his compliments to X-27, retrieves his service revolver and kills himself.X-27 pursues Captain Kranau to the casino, but the Russian agent senses he is dealing with a dangerous agent. She is outmaneuvered by the Russian and he escapes. When X-27 reports her failure, she is ordered to disengage: the Captain 'is too clever to be trapped by a woman.'
The next phase of the operation requires X-27 to fly over the Polish border to infiltrate Russian headquarters. Her task is to acquire the timetable for an imminent Russian military offensive against the Austrian Army. Before her departure, Captain Kranau searches her bedroom and discovers her official orders. He empties her pistol of cartridges and disables the telephone before confronting her. They each drop their spy personas and confront one another's methods.
Captain Kranau disparages X-27 for introducing her sexuality into her espionage: he feels it cheapens the profession. She accuses him of being a 'clown' – he treats the women of the demimonde as his personal harem.
When X-27 attempts to delay him with a kiss, he flees rather than risk falling in love with a 'devil'.Behind enemy lines and accompanied by her black cat, X-27 disguises herself as a dimwitted peasant girl and gains employment as a chambermaid in the Russian officers' quarters. She quickly seduces a Russian senior officer, Colonel Kovrin, with liquor and sex play, and obtains the top secret plans for the attack, transliterating them into a musical composition for piano.Captain Kranau, who is stationed at the barracks, observes X-27's black cat stalking the hallway, alerting him to her presence. After a brief chase, he captures the disguised spy and seizes her music manuscript. When he performs the atonal piece on the piano, he realizes it is a code, and promptly burns the score, confident that he has thwarted X-27's mission.Kranau informs her that she will be put to death the next morning – but discovers that he has fallen in love with her. They spend the night together, but X-27 drugs her Russian lover and manages to make her escape back to Austria.Unbeknownst to the Russian army command, X-27 had committed to memory the coded musical notation and she reconstructs the material. With the Russian secret plans in hand, the Austrians inflict a crushing defeat on the enemies' offensive. Thousands of Russian troops are captured, among them Captain Kranau.When Austrian Secret Service agents, with X-27 in attendance, examine the Russian prisoners, Kranau is matched to the dossier description of Agent H-14, and taken into custody.
Agent X-27 pretends not to recognize him, but requests that she be allowed to interrogate the officer in private quarters – ostensibly to extract valuable information from him before he is summarily executed.Loath to see her lover lose his life, she permits him to escape. Agent X-27 is immediately arrested. A tribunal is assembled for the purpose of convicting Agent X-27 of treason. She is sentenced to death.Kolverer, awaiting execution, makes two requests: that she be furnished with a piano in her cell, and that she be permitted to wear the clothing in which she served her countrymen, not her country - the clothing she wore as a streetwalker. Both are granted.In the courtyard standing before the firing squad, she declines a blindfold. After a short delay, due to a futile protest from a youthful intelligence officer, she is shot.Production Sternberg based his 'espionage melodrama' loosely on the exploits and demise of Dutch spy, with screenplay by Daniel Nathan Rubin.
The title 'Dishonored' as conferred upon the film by studio executives over Sternberg's objections - 'the lady spy was not dishonored, but killed by firing squad' - because it would distort the significance of the heroine's death. If Dietrich lives for love in, and sacrifices for love in, she dies for love in— - from The Films of Josef von Sternberg (1966)The movie was rushed into production by Paramount to capitalize on the critical and popular success of Sternberg's films and the previous year, both of which starred Marlene Dietrich. Oscar-winners (cinematography) and (un-credited art direction) served on the film.studios, alarmed by the competition that the Sternberg-Dietrich phenomena posed to star, responded with the copycat the same year.Production schedules, as well as some reticence on the part of actor to work with the demanding director, prevented Sternberg from casting Cooper opposite Dietrich. His substitute, actor Victor McLaglen, proved less adaptable to Sternberg's creative needs as he failed to provide a suitable catalyst for Dietrich's on-screen chemistry. Theme Sternberg's disdain for the strutting, medal-bedecked militarists and addiction to political intrigue is contrasted with the purity of a woman's feminine code of honor and 'her love which transcends the trivial issue of politics.'
In the following exchange the Court Officers pass judgment on the despised former spy X-27, 'the only life-giving force in their midst'Court Officer: 'Before the sentence, have you anything to say?' Frau Kolverer: 'No, I have nothing to say.'
Court Officer: 'As a matter of record, tell me why a woman charged with important work should permit or aid the escape of a dangerous enemy, why she should dishonor the service, violate duty because of a casual affection for that man.' Frau Kolverer: 'Perhaps I loved Russian spy Captain Kranau.' Court Officer: 'You can't make me believe you can love a man you've known for a few hours. That sort of love can be bought on the streets.'
Chief of Secret Service: 'I found her on the streets.' Court Officer: 'You had a chance to redeem your unfortunate life in the service of your country. Can you give one reason you failed to take advantage of that privilege?'
Frau Kolverer: 'I suppose I'm not much good, that's all.' Court Officer: 'Will you please stand up? You have left us no choice in your case. The crime is treason and the penalty is death. You will be executed tomorrow morning at dawn.
And may God have mercy on your soul.' As film historian Andrew Sarris observes: 'Yet it is Dietrich who ultimately passes judgment on her judges by choosing to die as a woman without a cause in a picture without a moral.' Cast. as Frau (Marie) Kolverer /Agent X-27.
as Captain Kranau. as Chief of Austrian Secret Service. as General von Hindau. as Colonel Kovrin. as Young Lieutenant. Max Barwyn as Colonel Kranau's Aide (uncredited). F.
Blinn as Gambler with Glasses (uncredited). as Secret Service Agent in Casino (uncredited). Davison Clark as Court-Martial Officer (uncredited).
Alexis Davidoff as Officer (uncredited). as 2nd Firing Squad Officer (uncredited). Walter Downing as Old Officer (uncredited). Geraldine Dvorak as Casino Patron (uncredited).
Adolph Faylauer as Gambler (uncredited). as Russian Officer (uncredited).
Al Hart as Monk (uncredited). Ramsay Hill as Grinning Officer (uncredited). as Contact at Cafe (uncredited).
as Russian Corporal (uncredited). as Minor Role (uncredited). as Gen. Dymov (uncredited). Ruth Mayhew as Accident Victim (uncredited). Harold Nelson as Fritz - von Hindau's Valet (uncredited).
as Austrian Soldier at Interrogation (uncredited). Bill Powell as Hotel Manager (uncredited). as Russian Captain of the Guard (uncredited).
Scott Seaton as Minor Role (uncredited). as Waiter (uncredited)References. Kehr, 2012Riche, 2008. White, 2010. Sarris, 1966.
30. Chicago Film Society, 2011Riche, 2008Sarris, 1966. 32. Sarris, 1966. 31White, 2010.Riche, 2008: 'Cooper declined to work with Sternberg again.' .
Sarris, 1966. 31-32White, 2010. Sarris, 1966. 32. Sarris, 1966.
32Sources. Chicago Film Society. Dishonored at the Portage Theatre. Retrieved 17 May 2018. Kehr, Dave.
That Well-Lighted Agent of Desire. New York Times, May 3, 2012. Retrieved 17 May 2018. Richey, Jeremy. Overlooked Classics: Dishonored. Moon in the Gutter, March 2, 2008.
Retrieved 17 May 2018. Sarris, Andrew.
The Films of Josef von Sternberg. Museum of Modern Art/Doubleday. New York, New York. White, Brynn.
Not Coming to a Theatre Near You, 19 August 2010. Retrieved 17 May 2018.External links Wikimedia Commons has media related to. Eye Film Instituut Nederland. Dishonored film clip, Final Scene. Retrieved 17 May 2018. on. at.
at gettyimages.com.
Původně napsal:correctChoking them out, or Sleeping Darts do not count as kills, unless they fall from a height after you knock them out.If the rats eat them after you have incapacitated them it does not count as kill. Sooo say I knock an entire compoud out, pile them all up, then use rat swarm on them. Will that count as kills? Only if it's natural, then it won't count as a kill.However I still put the bodies somewhere safe (In dumpsters or on some heighted area) because I'm not a monster and I don't want to take chances, as some people still say that rats do count as a kill.
Původně napsal:Sooo say I knock an entire compoud out, pile them all up, then use rat swarm on them. Will that count as kills? Only if it's natural, then it won't count as a kill.However I still put the bodies somewhere safe (In dumpsters or on some heighted area) because I'm not a monster and I don't want to take chances, as some people still say that rats do count as a kill.
They're wrong rat swarms won't count as kills unless you ended up summoning a swarm of your own which is probably what they're referrencing too. Původně napsal. As some people still say that rats do count as a kill. Those people who persist in believing that myth are relying on information from the Dishonored Wiki and other game sites who published their data when the game was initially released. A time when, even within the developers circles, some gameplay information is misrepresented or midunderstood.
Then, with the exchange of that information to the game site publishers, misinterpreted information can easily reach the pages of their websites.The only other people have never tested it out, themselves. It's really easy to do. Try it, and prove it to yourself. I found the easiest (and quickest) way, is in mission 5. There are two naturally occurring rats swarms, one on eiter side of the canal, where you arrive. On the left side, there's a guard and a civilian. Somewhere around the back side of the building is a rat swarm.
However you deal with the people, bring one of their unconscious bodies to the rats. Finish out this easy mission without killing anyone and you'll see 0 'Hostiles killed' and will have 'Didn't Kill Anyone' checkmarked.I've tested this in my most recent Clean Hands achievement playthrough (see this topic. Původně napsal:Well i think that if the rat eats someone that you knoked out it is not counting as a kill in the game.But i think it does count in the steam achivements if that is what you are trying to do.
In the achievement playthrough I mentioned above, I fed unconscious bodies to the rats in a couple missions and still got both Clean Hands and Ghost.Here's an example in mission 4. See for yourself. And again, in mission 5 at 8:45.
Yet, at the end of the game, the trophies pop up. Původně napsal:note that if they fall into the water or something they drown.
I think that counts as a kill as well. That's correct. Falling into water and falling from high places (more than the height of a person) will count against you as a kill. Also, letting an unconscious body slide down long flights of stairs can cause his death.There is an exception to the water rule, however.
In mission 7, the waters within the Market area of the Rudshore Waterfront are magic. You can deposit unconscious bodies there without them drowning. They just float there, and remain unconscious. But, that's the only place I've found like that.
Původně napsal:Sooo say I knock an entire compoud out, pile them all up, then use rat swarm on them. Will that count as kills? Only if it's natural, then it won't count as a kill.However I still put the bodies somewhere safe (In dumpsters or on some heighted area) because I'm not a monster and I don't want to take chances, as some people still say that rats do count as a kill.If you knock someone out unconscious and leave them where the rats can get to them and kill them; and that happens. Then yes, that counts as a 'kill'.Even though it shouldn't. Too many unknowns with this game and glitchy moments where, though you did not direct nor have your charcter kill someone. Something happens to one of the enemies/civilians you knocked out and next thing you know the game counts it as a kill. I hate having to find an elevated platform for each individual enemy I knock out to keep them away from rats.
Really annoying for a clean hands playthrough where you want to get all the loot and yet not kill anyone at the same time. That usually means it's safer to knock everyone out so as you can safely search the entire area for said loot. Going all Ghost and clean hands Stealth is 3-4 times harder then going guns in. This really deters some gamers from doing the all round stealth approach. More so with the fact that most of your powers and weaponry are lethal. Which far outweighs what you have on-hand for stealth non-lethal approaches.After the middle of the game the guards become way too numerous for what there should be. What's the deal with the City Watch being stationed inside peoples' abodes/residences?
Who the hell would want the City Watch inside your house, more so if you are a lord or such. Do the Devs think of these finer details.Did they also not think of the fact that some of us players would want a non-lethal attack from above or make it more feasable to take down groups of enemies huddled close together with something other then the fully upgraded free time ability. This which is pretty much the only way. And let's not get started on those sleep darts which are NOT 'silent'.
The enemy always seems to get alerted when you use sleep darts.And then there's the fact that the enemies' peripheral vision is exceptionally exceptional, and sometimes they can even spot you behind a solid object. When you throw a bottle they run straight to your location even though they should not straight away know the point of origin from whence the bottle got thrown.And when the enemy NPCs spot you from halfway across the map even when you are in shadow.