Cast Credited cast.Self - Artist.Self - Director of Post-War and Contemporary Art, Christie's.Self - Collector(archive footage).Self - Chairman, Executive Vice President, Sotheby's.Self - Auctioneer.Self - Chairman, North and South America, Sotheby's.Self - Worldwide Head of Contemporary Art, Phillips.Self - Art Critic.Self - Collector(archive footage).Self - Art Dealer(archive footage).Self - Chairman and International Head of Post-War and Contemporary Art, Christie's.Self - Director, LACMA, Los Angeles.Self - Collector.Self - Artist.Self - Artist(archive footage). This documentary is a real eye-opener for those unfamiliar with the ridiculous marketing of the art world occurring around the world. The documentary itself is well well done. It does what a documentary should, it teaches you something in depth about a topic. The use of humor was much appreciated because most of us do see the insanity of how egos and money proliferate in the art world (which actually takes away from the art itself).
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Well the easiest comparison would be starcraft 1its not a bad game, doubt its aged well at allthere were certainly times you were litterally just spending either 20 minutes fighting over 1 control point due to how clumsy units moved around choke pointing each other but honestly a decent game with quite varied units, AT-AT's that can spin in a circle was funny as hell if problematic if they hit a corner like that n wound up as their own mosh pit.but im also the kind of guy who wants blue tongues starship troopers modernised. Honestly, Force Commander had a LOT of neat stuff going for it. It had a good soundtrack, it had one of the free-est 3D cameras in an RTS of the time (it's still a lot more free than most RTS titles made today), it had a great method of early-to-late game balancing that allowed for SPECTACULAR turnarounds, it had a solid tech tree (not as complex as many other RTS titles, but allowed for some improvement of your units) and best of all, great unit interactions and uses.Was always so awesome to use Infiltrators to capture AT-ATs and AT-STs. Unless they filled them with Stormtroopers. Gooooood times. Yeah Empire at war with mods can completly fill the Force commander feel. (I've even seen a project to implement the Force Commander campaign in EAW, it wasn't in english, but worth noting.Force commander had good music (at least original, not a direct rip of the movies ost), interresting gameplay choices, but unlike rogue squadron, I think the dated 3d graphics would make it a no-go for me.
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Splatoon 2 - Octo Expansion 100% Walkthrough - Final Boss + Ending. Jun 20, 2018 Splatoon 2: Octo Expansion manages to produce a challenging yet accessible adventure that will test a player's paint and platforming skills. When Nintendo first introduced gamers to the world of Squidlings and their ink battles in Splatoon, it was a surprise hit.
Inspired by events between Episode I and Episode II, Star Wars: Bounty Hunter presents an original, compelling, third-person action experience that establishes Jango Fett's place in the Star Wars galaxy and his connection to the notorious Clone Army. The game draws players into Jango Fett's sinister and seedy world, where thieves and assassins thrive.
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